
Factory
ExtendedAE Circuit Slicer - Crystal Assembler | Processor Factory
Author
migole“Something special”
For this factory automation, you'll need 64x Circuit Slicers and 64x Crystal Assemblers (can be expanded). If you think that's too much and you're still in the early game, try our Inscriber Crafting Automation. There are two separate codes, one for each Factory Manager, so paste them into the correct computer and remove the "--" comment parameter from the name lines (optional). The Circuit recipes (Processing Patterns) should be on the left Pattern Provider, and the Processor recipes on the right Pattern Provider. Yes, it supports all the recipes. The setup should work as it is now if you've followed the images and this description, but you can make it even faster by placing 4 Acceleration Cards on each Circuit Slicer and Crystal Assembler, that would be 512 for all of them, and you may also set them all to auto export without a side, this will make them faster because of the AE2 ramp up mechanic, this can be more easily done by using an AE2 Memory Card to copy an already configured machine settings into all the other machines (optional). This automation is plain simple, and the code follows pretty much this forum's basic standard for factories, outputting the exact amount of materials for as many recipes to multiple processing machines, so that the crafting is done in batches, but this code although so simple, is taken from the BucketSt YouTube channel as shown below, so watch it for a better tutorial than this description, his channel has lots of tutorials and "factories" like this one, it has great explanations on how it works and how to reproduce them that are way beyond the posts I can make on this forum, so be more than sure to check it out.
Code
Edit & paste into SuperFactoryManagerChanges here are local to your browser and will be lost when you leave the page.
Dependencies
Gallery
Code verification
Share whether this script worked for you.
Community verification: 67% success (2 of 3 reports).
Collaborate
Share an improvement
Paste your revised code and send it to the author for review. We'll keep the edit history for them.
Post details
- Category
- Factory
- Minecraft version
- 1.21.1
- SFM version
- 4.31.0
- Views
- 864
- Uploaded
- May 4, 2026
Spotted spam or outdated info?
2 comments
Share your feedback, tips, or troubleshooting steps.
I just got into SFM bc of that video. Unfortunately l31:26 (l20:26 ingame bc its 2 scripts) is not working. Its expecting a number but receiving "in".
Did you manage to fix it or find the cause? I didn't find any errors. In fact, I've used this in 4 different worlds/servers and reproduced it from this post, and everything worked normally for as long as I played. Could it be a different code script or blocks setup? Sorry for the late response.