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migole
Crystal Assembler Factory Factory
The main goal of this build is to automate the crafting of the Applied Flux Redstone Crystal, just because this is a build I made in survival, and I found no other reason to automate other Crystal Assembler recipes other than this one, but feel free to automate anything using the same code pattern shown here. The recipe is doubled, so if you're automating using a pattern provider, be sure to multiply the resource amount by how many times you think it is reasonable. We're using a strategy where if we split the total amount we want to craft into multiple machines (still following the minimal resources needed for each recipe), we'll finish the crafting faster than one single machine with a bunch of resources. Just know that there is probably a sweet spot where you may send more than one recipe resource to a single machine to make it still busy until the next input feeding cycle starts, and that an amount over that will make the crafting less efficient by not utilizing as many machines as possible.
#Crystal Assembler#Extended AE#AE2#Redstone Crystalv4.31.0137 viewsNo votes yet
Author
migole
Reaction Chamber Factory Crafting Optimization Factory
The code includes recipes for 3 Reaction Chamber types of craftings, they are: Lava, Water, and Quantum. This means you need a tank (any tank) with those resources, as shown in pictures 3, 4, and 5, and preferably a way to keep them full. If you're going to use any more item recipes that aren't in these codes, just modify the code to include them, following the same existing pattern. There are 3 distinct codes for each Reaction Chamber recipe type. Be sure to correctly split it into the 3 Factory Manager "Computers" and push the labels correctly and separately, just like shown in the images. You may actually completely remove the energy transfer part from the code if you're connecting at least one of the Reaction Chambers to an online AE2 cable, as they already provide energy to the machines. PS: Yes, the redundant part of excessive filtering is necessary, for some reason it wasn't behaving properly without it and wasn't correctly delivering the output to the system, God knows why, but it just works this way, so I wouldn't remove it. NOTE: Some recipes have been multiplied, this will matter if you don't set the recipe amount correctly for the crafting pattern and order a craft that uses less than the minimum amount of materials set to be distributed to each machine, otherwise it works fine, but be sure to set your crafting patterns to use the right amount of materials (and products, for that matter) used in the codes.
#Applied Energistics 2#AE2#Reaction Chamber#Applied Fluxv4.31.0297 viewsNo votes yet